Files
butchers-games-test/Assets/Scripts/Toolkit/OHM/UnityToolkit/RandomPoolUtils.cs
T
Boris Nikolaev 5f1e94b653 add project files
2026-08-14 01:58:31 +03:00

22 lines
378 B
C#

using System;
using System.Collections.Generic;
using Random = System.Random;
using UnityEngine;
namespace OHM.UnityToolkit
{
public static class RandomPoolUtils
{
private static int getPoolMaxValue<RET, ET>(List<RET> pool)
{
return default(int);
}
public static ET DrawElementFromPool<RET, ET>(Random random, List<RET> pool)
{
return default(ET);
}
}
}