Files
butchers-games-test/Assets/Scripts/Toolkit/OHM/UnityToolkit/RandomState.cs
T
Boris Nikolaev 5f1e94b653 add project files
2026-08-14 01:58:31 +03:00

17 lines
207 B
C#

using System;
using UnityEngine;
namespace OHM.UnityToolkit
{
public struct RandomState
{
public readonly byte[] State;
public RandomState(byte[] state)
{
this = default(RandomState);
}
}
}