Files
butchers-games-test/Assets/Art/Models/low_poly_interior.8108.asset
Boris Nikolaev 5f1e94b653 add project files
2026-08-14 01:58:31 +03:00

168 lines
3.6 KiBLFS
Plaintext

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!43 &4300000
Mesh:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: low_poly_interior.8108
serializedVersion: 11
m_SubMeshes:
- serializedVersion: 2
firstByte: 0
indexCount: 18
topology: 0
baseVertex: 0
firstVertex: 0
vertexCount: 8
localAABB:
m_Center: {x: -0.002934575, y: 0.00041015446, z: 6.682299e-11}
m_Extent: {x: 0.19125, y: 0.12615234, z: 0.000000020552825}
m_Shapes:
vertices: []
shapes: []
channels: []
fullWeights: []
m_BindPose: []
m_BoneNameHashes:
m_RootBoneNameHash: 0
m_BonesAABB: []
m_VariableBoneCountWeights:
m_Data:
m_MeshCompression: 0
m_IsReadable: 0
m_KeepVertices: 1
m_KeepIndices: 1
m_IndexFormat: 0
m_IndexBuffer: 000001000200000003000100040003000000040005000300060005000400060007000500
m_VertexData:
serializedVersion: 3
m_VertexCount: 8
m_Channels:
- stream: 0
offset: 0
format: 0
dimension: 3
- stream: 0
offset: 12
format: 1
dimension: 52
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 20
format: 1
dimension: 2
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
m_DataSize: 192
_typelessdata: 5c0f6a3d9999013e161fb13200000000003c0000323a0535c2d5403ee17afabda829abb200000000003c0000323a03358fa23c3e6666e83dd6ce9e3200000000003c0000323a0535e13aaa3d47e1eebd693ca3b200000000003c0000323a0335eb9190bd14aeff3d51b7ae3200000000003c0000323a0535299c89bd8fc200be32f9afb200000000003c0000323a03353d2a39be7b14e63dfd389d3200000000003c0000333a053552d846bee17ae6bdf67e9db200000000003c0000333a0335
m_CompressedMesh:
m_Vertices:
m_NumItems: 0
m_Range: 0
m_Start: 0
m_Data:
m_BitSize: 0
m_UV:
m_NumItems: 0
m_Range: 0
m_Start: 0
m_Data:
m_BitSize: 0
m_Normals:
m_NumItems: 0
m_Range: 0
m_Start: 0
m_Data:
m_BitSize: 0
m_Tangents:
m_NumItems: 0
m_Range: 0
m_Start: 0
m_Data:
m_BitSize: 0
m_Weights:
m_NumItems: 0
m_Data:
m_BitSize: 0
m_NormalSigns:
m_NumItems: 0
m_Data:
m_BitSize: 0
m_TangentSigns:
m_NumItems: 0
m_Data:
m_BitSize: 0
m_FloatColors:
m_NumItems: 0
m_Range: 0
m_Start: 0
m_Data:
m_BitSize: 0
m_BoneIndices:
m_NumItems: 0
m_Data:
m_BitSize: 0
m_Triangles:
m_NumItems: 0
m_Data:
m_BitSize: 0
m_UVInfo: 0
m_LocalAABB:
m_Center: {x: -0.002934575, y: 0.00041015446, z: 6.682299e-11}
m_Extent: {x: 0.19125, y: 0.12615234, z: 0.000000020552825}
m_MeshUsageFlags: 0
m_CookingOptions: 30
m_BakedConvexCollisionMesh:
m_BakedTriangleCollisionMesh:
m_MeshMetrics[0]: 339910.94
m_MeshMetrics[1]: 1
m_MeshOptimizationFlags: -1
m_StreamData:
serializedVersion: 2
offset: 0
size: 0
path: