Files
Boris Nikolaev 5f1e94b653 add project files
2026-08-14 01:58:31 +03:00

16 lines
312 B
C#

using UnityEngine;
using OHM.UnityToolkit;
using UnityEngine.Serialization;
public class ButtonSoundsController : UniqueInstance<ButtonSoundsController>
{
[SerializeField]
[FormerlySerializedAs("clickSound")]
private SFX _clickSound;
public void OnButtonClick()
{
_clickSound.Play(base.transform);
}
}