29 lines
390 B
C#
29 lines
390 B
C#
using UnityEngine;
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using UnityEngine.Serialization;
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namespace Ambiance
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{
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public class AmbianceSpecialBase : MonoBehaviour
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{
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[SerializeField]
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[FormerlySerializedAs("autoApply")]
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private bool _autoApply = true;
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private void Start()
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{
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OnStart();
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}
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public virtual void OnStart()
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{
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if (_autoApply)
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{
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Apply();
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}
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}
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public virtual void Apply()
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{
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}
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}
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}
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