Files
butchers-games-test/Assets/Scripts/Game/Ambiance/AmbianceSpecialBase.cs
T
Boris Nikolaev 5f1e94b653 add project files
2026-08-14 01:58:31 +03:00

29 lines
390 B
C#

using UnityEngine;
using UnityEngine.Serialization;
namespace Ambiance
{
public class AmbianceSpecialBase : MonoBehaviour
{
[SerializeField]
[FormerlySerializedAs("autoApply")]
private bool _autoApply = true;
private void Start()
{
OnStart();
}
public virtual void OnStart()
{
if (_autoApply)
{
Apply();
}
}
public virtual void Apply()
{
}
}
}