20 lines
415 B
C#
20 lines
415 B
C#
using UnityEngine;
|
|
|
|
namespace OHM.UnityToolkit
|
|
{
|
|
public static class VersionUtils
|
|
{
|
|
public static string VersionDataPath = "Version";
|
|
public static VersionData GetVersionData()
|
|
{
|
|
return Resources.Load<VersionData>(VersionDataPath);
|
|
}
|
|
|
|
public static void SaveVersionData(VersionData version)
|
|
{
|
|
Debug.Log("SaveVersionData should be called only in editor (nothing done outside editor)");
|
|
}
|
|
|
|
}
|
|
}
|