Files
butchers-games-test/Assets/Scripts/Toolkit/OHM/UnityToolkit/VersionUtils.cs
T
Boris Nikolaev 5f1e94b653 add project files
2026-08-14 01:58:31 +03:00

20 lines
415 B
C#

using UnityEngine;
namespace OHM.UnityToolkit
{
public static class VersionUtils
{
public static string VersionDataPath = "Version";
public static VersionData GetVersionData()
{
return Resources.Load<VersionData>(VersionDataPath);
}
public static void SaveVersionData(VersionData version)
{
Debug.Log("SaveVersionData should be called only in editor (nothing done outside editor)");
}
}
}