Files
butchers-games-test/Assets/Scripts/Game/Ambiance/AmbiancesDef.cs
T
Boris Nikolaev 5f1e94b653 add project files
2026-08-14 01:58:31 +03:00

25 lines
535 B
C#

using System.Collections.Generic;
using UnityEngine;
using UnityEngine.Serialization;
namespace Ambiance
{
[CreateAssetMenu(fileName = "AmbiancesDef", menuName = "GameSqueleton/New Ambiances Def")]
public class AmbiancesDef : ScriptableObject
{
[SerializeField]
public FogDistance defaultFogDistance;
[SerializeField]
[FormerlySerializedAs("ambiances")]
private List<AmbianceDef> _ambiances;
public List<SpecialMatDef> specialsMatRef;
public List<AmbianceDef> GetAmbiancesList()
{
return _ambiances;
}
}
}