18 lines
278 B
C#
18 lines
278 B
C#
using UnityEngine;
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public class ConutinuePickUpZone : MonoBehaviour
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{
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public TypeItem typeItem;
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public MeshRenderer mesh;
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public Material normMat;
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public Material activeMat;
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public void ActiveZone(bool active)
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{
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mesh.material = (active ? activeMat : normMat);
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}
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}
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