Files
butchers-games-test/Assets/Scripts/Game/Player/PlayerDef.cs
T
Boris Nikolaev 5f1e94b653 add project files
2026-08-14 01:58:31 +03:00

49 lines
766 B
C#

using System;
[Serializable]
public class PlayerDef
{
public Player prefab;
public float timeWaitWhenMakeAction;
public bool gameOverAt0;
public bool ifGameoverWaitOneMoreErrorAt0;
public int maxValueRich = 100;
public int richValueStart;
public int richValueStartABTestStartRich;
public float SpeedRichPoorValue;
public float speedIncValueOnZone;
public float swerveSensitivity;
public float maxSideSpeed;
public bool slowSpeedWhenPoor;
public float RunningSpeed;
public float lateralMaxSpeed;
public float lateralSmoothTime;
public float rotSpeed;
public float maxRot;
public float rotateWinSpeed;
public float maxDistRaycast;
public float minDistSnapGround;
public float heightMaxSpeed;
public float heightSmoothTime;
}