Files
butchers-games-test/Assets/Scripts/Game/App/SavedData.cs
T
Boris Nikolaev 5f1e94b653 add project files
2026-08-14 01:58:31 +03:00

20 lines
453 B
C#

using System;
using UnityEngine;
[Serializable]
public class SavedData
{
[SerializeField]
public SavedDataInventory inventory = new SavedDataInventory();
[SerializeField]
public PlayerSkinsData playerSkins = new PlayerSkinsData();
[SerializeField]
public PickupsSkinsData pickupsSkins = new PickupsSkinsData();
public bool firstOpen = true;
[SerializeField]
public bool vibrationEnabled = true;
[SerializeField]
public bool soundEnabled;
}