Files
butchers-games-test/Assets/Scripts/Toolkit/OHM/UnityToolkit/Localization/LocaleDef.cs
T
Boris Nikolaev 5f1e94b653 add project files
2026-08-14 01:58:31 +03:00

29 lines
535 B
C#

using System;
using System.Collections.Generic;
using UnityEngine;
using OHM.UnityToolkit;
namespace OHM.UnityToolkit.Localization
{
[CreateAssetMenu(fileName = "locale_def", menuName = "OHM/Localization/New locale def")]
public class LocaleDef : ScriptableObject
{
public SystemLanguage language;
public string languageCode;
public KeysDic keys;
public void Test()
{
LocalizationManager.Instance.TestLocale(this);
}
[Serializable]
public class KeysDic : SerializableDictionary<string, string>
{
}
}
}